Cutout animation in the context of "Stop-motion animation"

Play Trivia Questions online!

or

Skip to study material about Cutout animation in the context of "Stop-motion animation"




⭐ Core Definition: Cutout animation

Cutout animation is a form of stop-motion animation using flat characters, props and backgrounds cut from materials such as paper, card, stiff fabric or photographs. The props would be cut out and used as puppets for stop motion. The world's earliest known animated feature films were cutout animations (made in Argentina by Quirino Cristiani), as is the world's earliest surviving animated feature Die Abenteuer des Prinzen Achmed (1926) by Lotte Reiniger.

The technique of most cutout animation is comparable to that of shadow play, but with stop motion replacing the manual or mechanical manipulation of flat puppets. Some films, including Die Abenteuer des Prinzen Achmed, also have much of their silhouette style in common with shadow plays. Cutout animation pioneer Lotte Reiniger studied the traditions of shadow play and created several shadow play film sequences, including a tribute to François Dominique Séraphin in Jean Renoir's film La Marseillaise (1938).

↓ Menu

In this Dossier

Cutout animation in the context of Stop motion animation

Stop motion (also known as stop frame animation or object animation) is an animated filmmaking and special effects technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames is played back. Any kind of object can thus be animated, but puppets with movable joints (puppet animation) or clay figures (claymation) are most commonly used. Puppets, models or clay figures built around an armature are used in model animation. Stop motion with live actors is often referred to as pixilation. Stop motion of flat materials such as paper, fabrics or photographs is usually called cutout animation.

↑ Return to Menu

Cutout animation in the context of 1917 in anime

This is a list of anime by release date which covers Japanese animated productions that were made between 1917–1938. Anime in Japan can be traced back to three key figures whom in the early 20th century started experimenting with paper animation. It is unknown when the first animated film was made for public viewing, but historians have tied the year 1917 as being the key date. Very few of the first animations that were made survive to this day due to the 1923 Great Kantō earthquake. At one point it was even thought that all animated works made before the earthquake were lost until the discovery of two films in 2008. Production of animated works resumed again after the earthquake, and by the early/mid 1930s sound, and cel animation were starting to appear. Later in the decade, Japan went to war with China, resulting in paper needed for the war to be used sparingly. As a result, new manga stories disappeared from the public while the Japanese government stepped in to regulate what was being released through the cinemas to take its place. The mid to late 1930s saw more animated works that were propaganda-themed, as Japanese nationalism was rising in the country.

↑ Return to Menu

Cutout animation in the context of Flash animation

Adobe Flash animation (formerly Macromedia Flash animation and FutureSplash animation) is an animation that is created with the Adobe Animate (formerly Flash Professional) platform or similar animation software and often distributed in the SWF file format. The term Adobe Flash animation refers to both the file format and the medium in which the animation is produced. Adobe Flash animation has enjoyed mainstream popularity since the mid-2000s, with many Adobe Flash-animated television series, television commercials, and award-winning online shorts being produced since then.

In the late 1990s, when bandwidth was still at 56 kbit/s for most Internet users, many Adobe Flash animation artists employed limited animation or cutout animation when creating projects intended for web distribution. This allowed artists to release shorts and interactive experiences well under 1 MB, which could stream both audio and high-end animation.

↑ Return to Menu