Collimated beam in the context of Umbra, penumbra and antumbra


Collimated beam in the context of Umbra, penumbra and antumbra

⭐ Core Definition: Collimated beam

A collimated beam of light or other electromagnetic radiation has parallel rays, and therefore will spread minimally as it propagates. A laser beam is an archetypical example. A perfectly collimated light beam, with no divergence, would not disperse with distance. However, diffraction prevents the creation of any such beam.

Light can be approximately collimated by a number of processes, for instance by means of a collimator. Perfectly collimated light is sometimes said to be focused at infinity. Thus, as the distance from a point source increases, the spherical wavefronts become flatter and closer to plane waves, which are perfectly collimated.

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Collimated beam in the context of Focal length

The focal length of an optical system is a measure of how strongly the system converges or diverges light; it is the inverse of the system's optical power. A positive focal length indicates that a system converges light, while a negative focal length indicates that the system diverges light. A system with a shorter focal length bends the rays more sharply, bringing them to a focus in a shorter distance or diverging them more quickly. For the special case of a thin lens in air, a positive focal length is the distance over which initially collimated (parallel) rays are brought to a focus, or alternatively a negative focal length indicates how far in front of the lens a point source must be located to form a collimated beam. For more general optical systems, the focal length has no intuitive meaning; it is simply the inverse of the system's optical power.

In most photography and all telescopy, where the subject is essentially infinitely far away, longer focal length (lower optical power) leads to higher magnification and a narrower angle of view; conversely, shorter focal length or higher optical power is associated with lower magnification and a wider angle of view. On the other hand, in applications such as microscopy in which magnification is achieved by bringing the object close to the lens, a shorter focal length (higher optical power) leads to higher magnification because the subject can be brought closer to the center of projection.

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Collimated beam in the context of Parabolic reflector

A parabolic (or paraboloid or paraboloidal) reflector (or dish or mirror) is a reflective surface used to collect or project energy such as light, sound, or radio waves. Its shape is part of a circular paraboloid, that is, the surface generated by a parabola revolving around its axis. The parabolic reflector transforms an incoming plane wave travelling along the axis into a spherical wave converging toward the focus. Conversely, a spherical wave generated by a point source placed in the focus is reflected into a plane wave propagating as a collimated beam along the axis.

Parabolic reflectors are used to collect energy from a distant source (for example sound waves or incoming star light). Since the principles of reflection are reversible, parabolic reflectors can also be used to collimate radiation from an isotropic source into a parallel beam. In optics, parabolic mirrors are used to gather light in reflecting telescopes and solar furnaces, and project a beam of light in flashlights, searchlights, stage spotlights, and car headlights. In radio, parabolic antennas are used to radiate a narrow beam of radio waves for point-to-point communications in satellite dishes and microwave relay stations, and to locate aircraft, ships, and vehicles in radar sets. In acoustics, parabolic microphones are used to record faraway sounds such as bird calls, in sports reporting, and to eavesdrop on private conversations in espionage and law enforcement.

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Collimated beam in the context of Umbra

The umbra, penumbra and antumbra are three distinct parts of a shadow, created by any light source after impinging on an opaque object of lesser size. In cases of equal or smaller impinging objects, only an umbra and penumbra are generated. Assuming no diffraction, for a collimated beam (such as a point source) of light, only the umbra is cast.

These phenomena are generally observed within solar systems, as the size of the stars within the system are larger than the orbiting satellites, hence these terms are most often used for the shadows cast by celestial bodies, though they are sometimes used to describe levels of darkness, such as in sunspots.

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