Position (vector) in the context of "Observable"

⭐ In the context of physics, how is the concept of position considered differently between classical mechanics and quantum mechanics?

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⭐ Core Definition: Position (vector)

In geometry, a position or position vector, also known as location vector or radius vector, is a Euclidean vector that represents a point P in space. Its length represents the distance in relation to an arbitrary reference origin O, and its direction represents the angular orientation with respect to given reference axes. Usually denoted x, r, or s, it corresponds to the straight line segment from O to P.In other words, it is the displacement or translation that maps the origin to P:

The term position vector is used mostly in the fields of differential geometry, mechanics and occasionally vector calculus.Frequently this is used in two-dimensional or three-dimensional space, but can be easily generalized to Euclidean spaces and affine spaces of any dimension.

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👉 Position (vector) in the context of Observable

In physics, an observable is a physical property or physical quantity that can be measured. In classical mechanics, an observable is a real-valued "function" on the set of all possible system states, e.g., position and momentum. In quantum mechanics, an observable is an operator, or gauge, where the property of the quantum state can be determined by some sequence of operations. For example, these operations might involve submitting the system to various electromagnetic fields and eventually reading a value.

Physically meaningful observables must also satisfy transformation laws that relate observations performed by different observers in different frames of reference. These transformation laws are automorphisms of the state space, that is bijective transformations that preserve certain mathematical properties of the space in question.

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Position (vector) in the context of Speed

In kinematics, the speed (commonly referred to as v) of an object is the magnitude of the change of its position over time or the magnitude of the change of its position per unit of time; it is thus a non-negative scalar quantity. The average speed of an object in an interval of time is the distance travelled by the object divided by the duration of the interval; the instantaneous speed is the limit of the average speed as the duration of the time interval approaches zero. Speed is the magnitude of velocity (a vector), which indicates additionally the direction of motion.

Speed has the dimensions of distance divided by time. The SI unit of speed is the metre per second (m/s), but the most common unit of speed in everyday usage is the kilometre per hour (km/h) or, in the US and the UK, miles per hour (mph). For air and marine travel, the knot is commonly used.

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Position (vector) in the context of Displacement (geometry)

In geometry and mechanics, a displacement is a vector whose length is the shortest distance from the initial to the final position of a point P undergoing motion. It quantifies both the distance and direction of the net or total motion along a straight line from the initial position to the final position of the point trajectory. A displacement may be identified with the translation that maps the initial position to the final position. Displacement is the shift in location when an object in motion changes from one position to another.For motion over a given interval of time, the displacement divided by the length of the time interval defines the average velocity (a vector), whose magnitude is the average speed (a scalar quantity).

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Position (vector) in the context of Uncertainty principle

The uncertainty principle, also known as Heisenberg's indeterminacy principle, is a fundamental concept in quantum mechanics. It states that there is a limit to the precision with which certain pairs of physical properties, such as position and momentum, can be simultaneously known. In other words, the more accurately one property is measured, the less accurately the other property can be known.

More formally, the uncertainty principle is any of a variety of mathematical inequalities asserting a fundamental limit to the product of the accuracy of certain related pairs of measurements on a quantum system, such as position, x, and momentum, p. Such paired-variables are known as complementary variables or canonically conjugate variables.

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Position (vector) in the context of Quantum entanglement

Quantum entanglement is the phenomenon wherein the quantum state of each particle in a group cannot be described independently of the state of the others, even when the particles are separated by a large distance. The topic of quantum entanglement is at the heart of the disparity between classical physics and quantum physics: entanglement is a primary feature of quantum mechanics not present in classical mechanics.

Measurements of physical properties such as position, momentum, spin, and polarization performed on entangled particles can, in some cases, be found to be perfectly correlated. For example, if a pair of entangled particles is generated such that their total spin is known to be zero, and one particle is found to have clockwise spin on a first axis, then the spin of the other particle, measured on the same axis, is found to be anticlockwise. This behavior gives rise to seemingly paradoxical effects: any measurement of a particle's properties results in an apparent and irreversible wave function collapse of that particle and changes the original quantum state. With entangled particles, such measurements affect the entangled system as a whole.

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Position (vector) in the context of Laplace's demon

In the history of science, Laplace's demon was a notable published articulation of causal determinism on a scientific basis by Pierre-Simon Laplace in 1814. According to determinism, if someone (the demon) knows the precise location and momentum of every particle in the universe, their past and future values for any given time are entailed; they can be calculated from the laws of classical mechanics.

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Position (vector) in the context of Displacement vector

In geometry and mechanics, a displacement is a vector whose length is the shortest distance from the initial to the final position of a point P undergoing motion. It quantifies both the distance and direction of the net or total motion along a straight line from the initial position to the final position of the point trajectory. A displacement may be identified with the translation that maps the initial position to the final position. Displacement is the shift in location when an object in motion changes from one position to another.For motion over a given interval of time, the displacement divided by the length of the time interval defines the average velocity (a vector), whose magnitude is the average speed (a scalar quantity), over the motion on this time interval.

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