Browser engine in the context of "Table (information)"

⭐ In the context of information presentation, a table is fundamentally characterized by…

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⭐ Core Definition: Browser engine

A browser engine (also known as a layout engine or rendering engine) is a core software component of every major web browser. The primary job of a browser engine is to transform HTML documents and other resources of a web page into an interactive visual representation on a user's device.

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👉 Browser engine in the context of Table (information)

A table is an arrangement of information or data, typically in rows and columns, or possibly in a more complex structure. Tables are widely used in communication, research, and data analysis. Tables appear in print media, handwritten notes, computer software, architectural ornamentation, traffic signs, and many other places. The precise conventions and terminology for describing tables vary depending on the context. Further, tables differ significantly in variety, structure, flexibility, notation, representation and use. Information or data conveyed in table form is said to be in tabular format (adjective). In books and technical articles, tables are typically presented apart from the main text in numbered and captioned floating blocks.

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Browser engine in the context of Google Chrome

Google Chrome is a cross-platform web browser developed by Google. It was first released in 2008 for Microsoft Windows, built with free software components from Apple WebKit and Mozilla Firefox. Versions were later released for Linux, macOS, iOS, iPadOS, and also for Android, where it is the default browser. The browser is also the main component of ChromeOS, on which it serves as the platform for web applications.

Most of Chrome's source code comes from Google's free and open-source software project known as Chromium, but Chrome is licensed as proprietary freeware. WebKit was the original rendering engine, but Google eventually forked it to create the Blink engine; all Chrome variants except iOS used Blink as of 2017.

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Browser engine in the context of Firefox

Mozilla Firefox, or simply Firefox, is a free and open-source web browser developed by the Mozilla Foundation and its subsidiary, the Mozilla Corporation. It uses the Gecko rendering engine to display web pages, which implements current and anticipated web standards. Firefox is available for Windows 10 or later versions of Windows, macOS, and Linux. Its unofficial ports are available for various Unix and Unix-like operating systems, including FreeBSD, OpenBSD, NetBSD, and other operating systems, such as ReactOS. It is the default, pre-installed browser on Debian, Ubuntu, and other Linux distros. Firefox is also available for Android and iOS. However, as with all other iOS web browsers, the iOS version uses the WebKit layout engine instead of Gecko due to platform requirements. An optimized version was also available on the Amazon Fire TV as one of the two main browsers available with Amazon's Silk Browser, until April 30, 2021, when Firefox would be discontinued on that platform. Firefox is the spiritual successor of Netscape Navigator, as the Mozilla community was created by Netscape in 1998, before its acquisition by AOL. Firefox was created in 2002 under the codename "Phoenix" by members of the Mozilla community who desired a standalone browser rather than the Mozilla Application Suite bundle. During its beta phase, it proved to be popular with its testers and was praised for its speed, security, and add-ons compared to Microsoft's then-dominant Internet Explorer 6. It was released on November 9, 2004, and challenged Internet Explorer's dominance with 60 million downloads within nine months. In November 2017, Firefox began incorporating new technology under the code name "Quantum" to promote parallelism and a more intuitive user interface.

Firefox usage share grew to a peak of 32.21% in November 2009, with Firefox 3.5 overtaking Internet Explorer 7, although not all versions of Internet Explorer as a whole; its usage then declined in competition with Google Chrome. As of February 2025, according to StatCounter, it had a 6.36% usage share on traditional PCs (i.e. as a desktop browser), making it the fourth-most popular PC web browser after Google Chrome (65%), Microsoft Edge (14%), and Safari (8.65%).

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Browser engine in the context of HTML

Hypertext Markup Language (HTML) is the standard markup language for documents designed to be displayed in a web browser. It defines the content and structure of web content. It is often assisted by technologies such as Cascading Style Sheets (CSS) and scripting languages such as JavaScript.

Web browsers receive HTML documents from a web server or from local storage and render the documents into multimedia web pages. HTML describes the structure of a web page semantically and originally included cues for its appearance.

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Browser engine in the context of JavaScript engine

The first engines for JavaScript were mere interpreters of the source code, but all relevant modern engines use just-in-time compilation for improved performance. JavaScript engines are typically developed by web browser vendors, and every major browser has one. In a browser, the JavaScript engine runs in concert with the rendering engine via the Document Object Model and Web IDL bindings. However, the use of JavaScript engines is not limited to browsers; for example, the V8 engine is a core component of the Node.js runtime system. They are also called ECMAScript engines, after the official name of the specification. With the advent of WebAssembly, some engines can also execute this code in the same sandbox as regular JavaScript code.

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Browser engine in the context of Apple WebKit

WebKit is a browser engine primarily used in Apple's Safari web browser, as well as all web browsers on iOS and iPadOS. WebKit is also used by the PlayStation consoles starting with the PS3, the Tizen mobile operating systems, the Amazon Kindle e-book reader, Nintendo consoles starting with the 3DS Internet Browser, GNOME Web, and the discontinued BlackBerry Browser.

WebKit started as a fork of the KHTML and KJS libraries from KDE, and has since been further developed by KDE contributors, Apple, Google, Nokia, Bitstream, BlackBerry, Sony, Igalia, and others. WebKit supports macOS, Windows, Linux, and various other Unix-like operating systems. On April 3, 2013, Google announced that it had forked WebCore, a component of WebKit, to be used in future versions of Google Chrome under the name Blink. Since version 15 in May 2013, Opera web browser has dropped its own Presto layout engine in favor of WebKit as implemented by Google in the Chromium project.

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