Block diagram in the context of Hardware architecture


Block diagram in the context of Hardware architecture

Block diagram Study page number 1 of 1

Play TriviaQuestions Online!

or

Skip to study material about Block diagram in the context of "Hardware architecture"


⭐ Core Definition: Block diagram

A block diagram is a diagram of a system in which the principal parts or functions are represented by blocks connected by lines that show the relationships of the blocks. They are heavily used in engineering in hardware design, electronic design, software design, and process flow diagrams.

Block diagrams are typically used for higher level, less detailed descriptions that are intended to clarify overall concepts without concern for the details of implementation. Contrast this with the schematic diagrams and layout diagrams used in electrical engineering, which show the implementation details of electrical components and physical construction.

↓ Menu
HINT:

In this Dossier

Block diagram in the context of Circuit diagram

A circuit diagram (or: wiring diagram, electrical diagram, elementary diagram, electronic schematic) is a graphical representation of an electrical circuit. A pictorial circuit diagram uses simple images of components, while a schematic diagram shows the components and interconnections of the circuit using standardized symbolic representations. The presentation of the interconnections between circuit components in the schematic diagram does not necessarily correspond to the physical arrangements in the finished device.

Unlike a block diagram or layout diagram, a circuit diagram shows the actual electrical connections. A drawing meant to depict the physical arrangement of the wires and the components they connect is called artwork or layout, physical design, or wiring diagram.

View the full Wikipedia page for Circuit diagram
↑ Return to Menu

Block diagram in the context of Setpoint (control system)

In cybernetics and control theory, a setpoint (SP; also set point) is the desired or target value for an essential variable, or process value (PV) of a control system, which may differ from the actual measured value of the variable. Departure of such a variable from its setpoint is one basis for error-controlled regulation using negative feedback for automatic control. A setpoint can be any physical quantity or parameter that a control system seeks to regulate, such as temperature, pressure, flow rate, position, speed, or any other measurable attribute.

In the context of PID controller, the setpoint represents the reference or goal for the controlled process variable. It serves as the benchmark against which the actual process variable (PV) is continuously compared. The PID controller calculates an error signal by taking the difference between the setpoint and the current value of the process variable. Mathematically, this error is expressed as:

View the full Wikipedia page for Setpoint (control system)
↑ Return to Menu

Block diagram in the context of Linear time-invariant system

In system analysis, among other fields of study, a linear time-invariant (LTI) system is a system that produces an output signal from any input signal subject to the constraints of linearity and time-invariance; these terms are briefly defined in the overview below. These properties apply (exactly or approximately) to many important physical systems, in which case the response y(t) of the system to an arbitrary input x(t) can be found directly using convolution: y(t) = (xh)(t) where h(t) is called the system's impulse response and ∗ represents convolution (not to be confused with multiplication). What's more, there are systematic methods for solving any such system (determining h(t)), whereas systems not meeting both properties are generally more difficult (or impossible) to solve analytically. A good example of an LTI system is any electrical circuit consisting of resistors, capacitors, inductors and linear amplifiers.

Linear time-invariant system theory is also used in image processing, where the systems have spatial dimensions instead of, or in addition to, a temporal dimension. These systems may be referred to as linear translation-invariant to give the terminology the most general reach. In the case of generic discrete-time (i.e., sampled) systems, linear shift-invariant is the corresponding term. LTI system theory is an area of applied mathematics which has direct applications in electrical circuit analysis and design, signal processing and filter design, control theory, mechanical engineering, image processing, the design of measuring instruments of many sorts, NMR spectroscopy, and many other technical areas where systems of ordinary differential equations present themselves.

View the full Wikipedia page for Linear time-invariant system
↑ Return to Menu

Block diagram in the context of Transfer function

In engineering, a transfer function (also known as system function or network function) of a system, sub-system, or component is a mathematical function that models the system's output for each possible input. It is widely used in electronic engineering tools like circuit simulators and control systems. In simple cases, this function can be represented as a two-dimensional graph of an independent scalar input versus the dependent scalar output (known as a transfer curve or characteristic curve). Transfer functions for components are used to design and analyze systems assembled from components, particularly using the block diagram technique, in electronics and control theory.

Dimensions and units of the transfer function model the output response of the device for a range of possible inputs. The transfer function of a two-port electronic circuit, such as an amplifier, might be a two-dimensional graph of the scalar voltage at the output as a function of the scalar voltage applied to the input; the transfer function of an electromechanical actuator might be the mechanical displacement of the movable arm as a function of electric current applied to the device; the transfer function of a photodetector might be the output voltage as a function of the luminous intensity of incident light of a given wavelength.

View the full Wikipedia page for Transfer function
↑ Return to Menu