Bit rate in the context of "Kilo-"

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⭐ Core Definition: Bit rate

In telecommunications and computing, bit rate (bitrate or as a variable R) is the number of bits that are conveyed or processed per unit of time.

The bit rate is expressed in the unit bit per second (symbol: bit/s), often in conjunction with an SI prefix such as kilo (1 kbit/s = 1,000 bit/s), mega (1 Mbit/s = 1,000 kbit/s), giga (1 Gbit/s = 1,000 Mbit/s) or tera (1 Tbit/s = 1,000 Gbit/s). The non-standard abbreviation bps is often used to replace the standard symbol bit/s, so that, for example, 1 Mbps is used to mean one million bits per second.

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Bit rate in the context of Lossless compression

Lossless compression is a class of data compression that allows the original data to be perfectly reconstructed from the compressed data with no loss of information. Lossless compression is possible because most real-world data exhibits statistical redundancy. By contrast, lossy compression permits reconstruction only of an approximation of the original data, though usually with greatly improved compression rates (and therefore reduced media sizes).

By operation of the pigeonhole principle, no lossless compression algorithm can shrink the size of all possible data: Some data will get longer by at least one symbol or bit.

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Bit rate in the context of DVD-Video

DVD-Video is a consumer video format used to store digital video on DVDs. DVD-Video was the dominant consumer home video format in most of the world in the 2000s. As of 2025, it continues to compete with its high-definition Blu-ray Disc counterpart, while both receive competition as the collective delivery method of physical media by streaming services such as Netflix and Disney+. Discs using the DVD-Video specification require a DVD drive and an MPEG-2 decoder (e.g., a DVD player, or a computer DVD drive with a software DVD player). Commercial DVD movies are encoded using a combination of MPEG-2 compressed video and audio of varying formats (often multi-channel formats as described below). Typically, the data rate for DVD movies ranges from 3 to 9.5 Mbit/s, and the bit rate is usually adaptive. DVD-Video was first available in Japan on October 19, 1996 (with major releases beginning December 20, 1996), followed by a release on March 24, 1997, in the United States.

The DVD-Video specification was created by the DVD Forum and was not publicly available. Certain information in the DVD Format Books is proprietary and confidential and Licensees and Subscribers were required to sign a non-disclosure agreement. The DVD-Video Format Book could be obtained from the DVD Format/Logo Licensing Corporation (DVD FLLC) for a fee of $5,000. FLLC announced in 2024 that "On December 31, 2024, the current DVD Format/Logo License ("License") will expire. On the same date, our Licensing program, which originally started from 2000, will be terminated. There will be no new License program available and thus no License renewal is required."

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Bit rate in the context of MP3

MP3 (formally MPEG-1 Audio Layer III or MPEG-2 Audio Layer III) is an audio coding format developed largely by the Fraunhofer Society in Germany under the lead of Karlheinz Brandenburg. It was designed to greatly reduce the amount of data required to represent audio, yet still sound like a faithful reproduction of the original uncompressed audio to most listeners; for example, compared to CD-quality digital audio, MP3 compression can commonly achieve a 75–95% reduction in size, depending on the bit rate. In popular usage, MP3 often refers to files of sound or music recordings stored in the MP3 file format (.mp3) on consumer electronic devices.

MPEG-1 Audio Layer III was originally defined in 1991 as one of the three possible audio codecs of the MPEG-1 standard (along with MPEG-1 Audio Layer I and MPEG-1 Audio Layer II). All three options were retained and further extended—defining additional bit rates and support for more audio channels (supporting surround sound—in the subsequent MPEG-2 standard).

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Bit rate in the context of Audio bit depth

In digital audio using pulse-code modulation (PCM), bit depth is the number of bits of information in each sample, and it directly corresponds to the resolution of each sample. Examples of bit depth include Compact Disc Digital Audio, which uses 16 bits per sample, and DVD-Audio and Blu-ray Disc, which can support up to 24 bits per sample.

In basic implementations, variations in bit depth primarily affect the noise level from quantization error—thus the signal-to-noise ratio (SNR) and dynamic range. However, techniques such as dithering, noise shaping, and oversampling can mitigate these effects without changing the bit depth. Bit depth also affects bit rate and file size.

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Bit rate in the context of Ethernet

Ethernet (/ˈθərnɛt/ EE-thər-net) is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3. Ethernet has since been refined to support higher bit rates, a greater number of nodes, and longer link distances, but retains much backward compatibility. Over time, Ethernet has largely replaced competing wired LAN technologies such as Token Ring, FDDI and ARCNET.

The original 10BASE5 Ethernet uses a thick coaxial cable as a shared medium. This was largely superseded by 10BASE2, which used a thinner and more flexible cable that was both less expensive and easier to use. More modern Ethernet variants use twisted pair and fiber optic links in conjunction with switches. Over the course of its history, Ethernet data transfer rates have been increased from the original 2.94 Mbit/s to the latest 800 Gbit/s, with rates up to 1.6 Tbit/s under development. The Ethernet standards include several wiring and signaling variants of the OSI physical layer.

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Bit rate in the context of Quality of service

Quality of service (QoS) is the description or measurement of the overall performance of a service, such as a telephony or computer network, or a cloud computing service, particularly the performance seen by the users of the network. To quantitatively measure quality of service, several related aspects of the network service are often considered, such as packet loss, bit rate, throughput, transmission delay, availability, jitter, etc.

In the field of computer networking and other packet-switched telecommunication networks, quality of service refers to traffic prioritization and resource reservation control mechanisms rather than the achieved service quality. Quality of service is the ability to provide different priorities to different applications, users, or data flows, or to guarantee a certain level of performance to a data flow.

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Bit rate in the context of SONET

Synchronous Optical Networking (SONET) and Synchronous Digital Hierarchy (SDH) are standardized protocols that transfer multiple digital bit streams synchronously over optical fiber using lasers or highly coherent light from light-emitting diodes (LEDs). At low transmission rates, data can also be transferred via an electrical interface. The method was developed to replace the plesiochronous digital hierarchy (PDH) system for transporting large amounts of telephone calls and data traffic over the same fiber without the problems of synchronization.

SONET and SDH, which are essentially the same, were originally designed to transport circuit mode communications, e.g. DS1, DS3, from a variety of different sources. However, they were primarily designed to support real-time, uncompressed, circuit-switched voice encoded in PCM format. The primary difficulty in doing this prior to SONET/SDH was that the synchronization sources of these various circuits were different. This meant that each circuit was actually operating at a slightly different rate and with different phase. SONET/SDH allowed for the simultaneous transport of many different circuits of differing origin within a single framing protocol. SONET/SDH is not a complete communications protocol in itself, but a transport protocol (not a "transport" in the OSI Model sense).

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