Audiovisual in the context of "Broadcast"

Play Trivia Questions online!

or

Skip to study material about Audiovisual in the context of "Broadcast"

Ad spacer

⭐ Core Definition: Audiovisual

Audiovisual (AV) is electronic media possessing both a sound and a visual component, such as slide-tape presentations, films, television programs, corporate conferencing, church services, and live theater productions.

Audiovisual service providers frequently offer web streaming, video conferencing, and live broadcast services. The professional audio visual industry has companies that provide hardware, software and services. These organizations are commonly referred to as systems integrators and perform both the installation and integration of different types of AV equipment from multiple manufacturers into spaces to create the AV experience for the user or audience.

↓ Menu

>>>PUT SHARE BUTTONS HERE<<<
In this Dossier

Audiovisual in the context of Diary

A diary is a written or audiovisual memorable record, with discrete entries arranged by date reporting on what has happened over the course of a day or other period. Diaries have traditionally been handwritten but are now also often digital. A personal diary may include a person's experiences, thoughts, and/or feelings, excluding comments on current events outside the writer's direct experience. Someone who keeps a diary is known as a diarist. Diaries undertaken for institutional purposes play a role in many aspects of human civilization, including government records (e.g. Hansard), business ledgers, and military records. In British English, the word may also denote a preprinted journal format.

Today the term is generally employed for personal diaries, normally intended to remain private or to have a limited circulation amongst friends or relatives. The word "journal" may be sometimes used for "diary," but generally a diary has (or intends to have) daily entries (from the Latin word for 'day'), whereas journal-writing can be less frequent.

↑ Return to Menu

Audiovisual in the context of Video game

A video game, computer game, or simply game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with audio complement delivered through speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides tactile sensations). Some video games also allow microphone and webcam inputs for in-game chatting and livestreaming.

Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and computer games (which includes LAN games, online games, and browser games). More recently, the video game industry has expanded onto mobile gaming through mobile devices (such as smartphones and tablet computers), virtual and augmented reality systems, and remote cloud gaming. Video games are also classified into a wide range of genres based on their style of gameplay and target audience.

↑ Return to Menu

Audiovisual in the context of Broadcasting

Broadcasting is the distribution of audio and audiovisual content to dispersed audiences via an electronic mass communications medium, typically using the electromagnetic spectrum (radio waves), in a one-to-many model. Broadcasting began with AM radio, which became popular around 1920 with the spread of vacuum tube radio transmitters and receivers. Before this, most implementations of electronic communication (early radio, telephone, and telegraph) were one-to-one, with the message intended for a single recipient. The term broadcasting evolved from its use as the agricultural method of sowing seeds in a field by casting them broadly about. It was later adopted for describing the widespread distribution of information by printed materials or by telegraph. Examples applying it to "one-to-many" radio transmissions of an individual station to multiple listeners appeared as early as 1898.

Over-the-air broadcasting is usually associated with radio and television, though more recently, both radio and television transmissions have begun to be distributed by cable (cable television). The receiving parties may include the general public or a relatively small subset; the point is that anyone with the appropriate receiving technology and equipment (e.g., a radio or television set) can receive the signal. The field of broadcasting includes both government-managed services such as public radio, community radio and public television, and private commercial radio and commercial television. The U.S. Code of Federal Regulations, title 47, part 97 defines broadcasting as "transmissions intended for reception by the general public, either direct or relayed". Private or two-way telecommunications transmissions do not qualify under this definition. For example, amateur ("ham") and citizens band (CB) radio operators are not allowed to broadcast. As defined, transmitting and broadcasting are not the same.

↑ Return to Menu

Audiovisual in the context of Monograph

A monograph is generally a long-form work on one (usually scholarly) subject, or one aspect of a subject, typically created by a single author or artist (or, sometimes, by two or more authors). Traditionally it is in written form and published as a book, but it may be an artwork, audiovisual work, or exhibition made up of visual artworks. In library cataloguing, the word has a specific and broader meaning, while in the United States, the Food and Drug Administration uses the term to mean a set of published standards as well as various guidelines.

↑ Return to Menu

Audiovisual in the context of Legal deposit

Legal deposit is a legal requirement that mandates individuals or organizations to submit copies of their publications to a designated repository, typically a national library. The number of copies required varies by country. In some jurisdictions, governments are also subject to legal deposit obligations and must provide copies of official documents to publicly accessible libraries. These requirements exist to preserve a nation's published heritage and ensure long-term access to information.

The legislation governing legal deposit requirements varies by country; in some cases, it is enshrined in copyright law, while in others, it is established through separate legal deposit or library-specific statutes. Until the late 20th century, legal deposit covered only printed and audiovisual materials. However, in the 21st century, most countries have extended their legislation to include digital documents. In 2000, UNESCO published a new and enlarged edition of Jean Lunn's 1981 Guidelines for Legal Deposit Legislation, which addresses the issue of electronic formats in its recommendations for the construction of legal deposit legislation.

↑ Return to Menu

Audiovisual in the context of Internet Archive

The Internet Archive is an American non-profit library founded in 1996 by Brewster Kahle that runs a digital library website, archive.org. It provides free access to collections of digitized media including websites, software applications, music, audiovisual, and print materials. The Archive also advocates a free and open Internet. Its mission is committing to provide "universal access to all knowledge".

The Internet Archive allows the public to upload and download digital material to its data cluster, but the bulk of its data is collected automatically by its web crawlers, which work to preserve as much of the public web as possible. Its web archive, the Wayback Machine contains more than 1 trillion web captures. The Archive also oversees numerous book digitization projects, collectively one of the world's largest book digitization efforts.

↑ Return to Menu