Application programming interface in the context of Java Database Connectivity


Application programming interface in the context of Java Database Connectivity

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⭐ Core Definition: Application programming interface

An application programming interface (API) is a connection between computers or between computer programs. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how to build such a connection or interface is called an API specification. A computer system that meets this standard is said to implement or expose an API. The term API may refer either to the specification or to the implementation.

In contrast to a user interface, which connects a computer to a person, an application programming interface connects computers or pieces of software to each other. It is not intended to be used directly by a person (the end user) other than a computer programmer who is incorporating it into software. An API is often made up of different parts which act as tools or services that are available to the programmer. A program or a programmer that uses one of these parts is said to call that portion of the API. The calls that make up the API are also known as subroutines, methods, requests, or endpoints. An API specification defines these calls, meaning that it explains how to use or implement them.

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Application programming interface in the context of Google Maps

Google Maps is a web mapping platform and consumer application developed by Google. It offers satellite imagery, aerial photography, street maps, 360° interactive panoramic views of streets (Street View), real-time traffic conditions, and route planning for traveling by foot, car, bike, air (in beta) and public transportation. As of 2020, Google Maps was being used by over one billion people every month around the world.

Google Maps began as a C++ desktop program developed by brothers Lars and Jens Rasmussen, Stephen Ma and Noel Gordon in Australia at Where 2 Technologies. In October 2004, the company was acquired by Google, which converted it into a web application. After additional acquisitions of a geospatial data visualization company and a real-time traffic analyzer, Google Maps was launched in February 2005. The service's front end utilizes JavaScript, XML, and Ajax. Google Maps offers an API that allows maps to be embedded on third-party websites, and offers a locator for businesses and other organizations in numerous countries around the world. Google Map Maker allowed users to collaboratively expand and update the service's mapping worldwide but was discontinued from March 2017. However, crowdsourced contributions to Google Maps were not discontinued as the company announced those features would be transferred to the Google Local Guides program, although users that are not Local Guides can still contribute.

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Application programming interface in the context of OpenGL

OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. Since 2006, OpenGL has been managed by the non-profit technology consortium Khronos Group.

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Application programming interface in the context of Steam (service)

Steam is a digital distribution service and storefront developed by Valve. It was launched as a software client in September 2003 to provide video game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005. Steam offers various features, such as game server matchmaking with Valve Anti-Cheat (VAC) measures, social networking, and game streaming services. The Steam client functions include update maintenance, cloud storage, and community features such as direct messaging, an in-game overlay, discussion forums, and a virtual collectable marketplace. The storefront also offers productivity software, game soundtracks, videos, and sells hardware made by Valve, such as the Valve Index and the Steam Deck.

Steamworks, an application programming interface (API) released in 2008, is used by developers to integrate Steam's functions, including digital rights management (DRM), into their products. Several game publishers began distributing their products on Steam that year. Initially developed for Windows, Steam was ported to macOS and Linux in 2010 and 2013 respectively, while a mobile version of Steam for interacting with the service's online features was released on iOS and Android in 2012.

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Application programming interface in the context of Direct3D

Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware acceleration if available on the graphics card, allowing for hardware acceleration of the entire 3D rendering pipeline or even only partial acceleration. Direct3D exposes the advanced graphics capabilities of 3D graphics hardware, including Z-buffering, W-buffering, stencil buffering, spatial anti-aliasing, alpha blending, color blending, mipmapping, texture blending, clipping, culling, atmospheric effects, perspective-correct texture mapping, programmable HLSL shaders and effects. Integration with other DirectX technologies enables Direct3D to deliver such features as video mapping, hardware 3D rendering in 2D overlay planes, and even sprites, providing the use of 2D and 3D graphics in interactive media ties.

Direct3D contains many commands for 3D computer graphics rendering; however, since version 8, Direct3D has superseded the DirectDraw framework and also taken responsibility for the rendering of 2D graphics. Microsoft strives to continually update Direct3D to support the latest technology available on 3D graphics cards. Direct3D offers full vertex software emulation but no pixel software emulation for features not available in hardware. For example, if software programmed using Direct3D requires pixel shaders and the video card on the user's computer does not support that feature, Direct3D will not emulate it, although it will compute and render the polygons and textures of the 3D models, albeit at a usually degraded quality and performance compared to the hardware equivalent. The API does include a Reference Rasterizer (or REF device), which emulates a generic graphics card in software, although it is too slow for most real-time 3D applications and is typically only used for debugging. A new real-time software rasterizer, WARP, designed to emulate the complete feature set of Direct3D 10.1, is included with Windows 7 and Windows Vista Service Pack 2 with the Platform Update; its performance is said to be on par with lower-end 3D cards on multi-core CPUs.

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Application programming interface in the context of Web portal

A web portal is a specially designed website that brings information from diverse sources, like emails, online forums and search engines, together in a uniform way. Usually, each information source gets its dedicated area on the page for displaying information (a portlet); often, the user can configure which ones to display. Variants of portals include mashups and intranet dashboards for executives and managers. The extent to which content is displayed in a "uniform way" may depend on the intended user and the intended purpose, as well as the diversity of the content. Very often design emphasis is on a certain "metaphor" for configuring and customizing the presentation of the content (e.g., a dashboard or map) and the chosen implementation framework or code libraries. In addition, the role of the user in an organization may determine which content can be added to the portal or deleted from the portal configuration.

A portal may use a search engine's application programming interface (API) to permit users to search intranet content as opposed to extranet content by restricting which domains may be searched. Apart from this common search engines feature, web portals may offer other services such as e-mail, news, stock quotes, information from databases and even entertainment content. Portals provide a way for enterprises and organizations to provide a consistent "look and feel" with access control and procedures for multiple applications and databases, which otherwise would have been different web entities at various URLs. The features available may be restricted by whether access is by an authorized and authenticated user (employee, member) or an anonymous website visitor.

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Application programming interface in the context of Gecko (software)

Gecko is a browser engine developed by Mozilla. It is used in the Firefox browser, the Thunderbird email client, and in a discontinued state on AOL's Netscape 6, Netscape 7, Netscape Browser and Netscape Navigator 9; this is alongside many other projects.

Gecko is designed to support open Internet standards, and is used by different applications to display web pages and, in some cases, an application's user interface itself (by rendering XUL). Gecko offers a rich programming API that makes it suitable for a wide variety of roles in Internet-enabled applications, such as web browsers, content presentation, and client/server.

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Application programming interface in the context of NonVisual Desktop Access

NonVisual Desktop Access (NVDA) is a free and open-source, portable screen reader for Microsoft Windows. The project was started by Michael Curran in 2006.

NVDA is programmed in Python. It utilizes accessibility APIs such as UI Automation, Microsoft Active Accessibility, IAccessible2 and Java Access Bridge, to access and present information to the user. It is licensed under the GNU General Public License version 2.

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Application programming interface in the context of RenderMan Interface Specification

The RenderMan Interface Specification, or RISpec in short, is an open API developed by Pixar Animation Studios to describe three-dimensional scenes and turn them into digital photorealistic images. It includes the RenderMan Shading Language.

As Pixar's technical specification for a standard communications protocol (or interface) between modeling programs and rendering programs capable of producing photorealistic-quality images, RISpec is a similar concept to PostScript but for describing 3D scenes rather than 2D page layouts. Thus, modelling programs which understand the RenderMan Interface protocol can send data to rendering software which implements the RenderMan Interface, without caring what rendering algorithms are utilized by the latter.

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Application programming interface in the context of OpenStep

OpenStep is an object-oriented application programming interface (API) specification developed by NeXT. It provides a framework for building graphical user interfaces (GUIs) and developing software applications. OpenStep was designed to be platform-independent, allowing developers to write code that could run on multiple operating systems, including NeXTSTEP, Windows NT, and various Unix-based systems. It has influenced the development of other GUI frameworks, such as Cocoa for macOS, and GNUstep.

OpenStep was principally developed by NeXT and Sun Microsystems, to allow advanced application development on Sun's operating systems, specifically Solaris. NeXT produced a version of OpenStep for its own Mach-based Unix OS, stylized in all capital letters as OPENSTEP. The software libraries that shipped with OPENSTEP are a superset of the original OpenStep specification, including many features from the original NeXTSTEP.

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Application programming interface in the context of XMLHttpRequest

XMLHttpRequest (XHR) is an API in the form of a JavaScript object whose methods transmit HTTP requests from a web browser to a web server. The methods allow a browser-based application to send requests to the server after page loading is complete, and receive information back. XMLHttpRequest is a component of Ajax programming. Prior to Ajax, hyperlinks and form submissions were the primary mechanisms for interacting with the server, often replacing the current page with another one.

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Application programming interface in the context of Nvidia

Nvidia Corporation (/ɛnˈvɪdiə/ en-VID-ee-ə) is an American technology company headquartered in Santa Clara, California. Founded in 1993 by Jensen Huang, Chris Malachowsky, and Curtis Priem, it develops graphics processing units (GPUs), systems on chips (SoCs), and application programming interfaces (APIs) for data science, high-performance computing, and mobile and automotive applications. Nvidia has been described as a Big Tech company.

Originally focused on GPUs for video gaming, Nvidia broadened their use into other markets, including artificial intelligence (AI), professional visualization, and supercomputing. The company's product lines include GeForce GPUs for gaming and creative workloads, and professional GPUs for edge computing, scientific research, and industrial applications. As of the first quarter of 2025, Nvidia held a 92% share of the discrete desktop and laptop GPU market.

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Application programming interface in the context of Clipboard (computing)

The clipboard is a buffer that some operating systems provide for short-term storage and transfer across applications.

The clipboard provides an application programming interface by which programs can specify cut, copy and paste operations. It is left to the program to define methods for the user to command these operations, which may include keybindings and menu selections. When an element is copied or cut, the clipboard must store enough information to enable a sensible result no matter where the element is pasted. Application programs may extend the clipboard functions that the operating system provides. A clipboard manager may give the user additional control over the clipboard. Specific clipboard semantics vary among operating systems, can also vary between versions of the same system, and can sometimes be changed by programs and by user preferences.

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Application programming interface in the context of Access Linux Platform

The Access Linux Platform (ALP) is a discontinued open-source software based operating system, once referred to as a "next-generation version of the Palm OS," for mobile devices developed and marketed by Access Co., of Tokyo, Japan. The platform included execution environments for Java, classic Palm OS, and GTK+-based native Linux applications. ALP was demonstrated in devices at a variety of conferences, including 3GSM, LinuxWorld, GUADEC, and Open Source in Mobile.

The ALP was first announced in February 2006. The initial versions of the platform and software development kits were officially released in February 2007. There was a coordinated effort by Access, Esteemo, NEC, NTT DoCoMo, and Panasonic to use the platform as a basis for a shared platform implementing a revised version of the i.mode Mobile Oriented Applications Platform (MOAP) (L) application programming interfaces (APIs), conforming to the specifications of the LiMo Foundation. The first smartphone to use the ALP was to be the Edelweiss by Emblaze Mobile that was scheduled for mid-2009. However, it was shelved before release. The First Else (renamed from Monolith) smartphone, that was being developed by Sharp Corporation in cooperation with Emblaze Mobile and seven other partners, was scheduled for 2009, but was never released and officially cancelled in June 2010. The platform is no longer referenced on Access's website, but Panasonic and NEC released a number of ALP phones for the Japanese market between 2010 and 2013.

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Application programming interface in the context of Cloud storage

Cloud storage is a model of computer data storage in which data, said to be on "the cloud", is stored remotely in logical pools and is accessible to users over a network, typically the Internet. The physical storage spans multiple servers (sometimes in multiple locations), and the physical environment is typically owned and managed by a cloud computing provider. These cloud storage providers are responsible for keeping the data available and accessible, and the physical environment secured, protected, and running. People and organizations buy or lease storage capacity from the providers to store user, organization, or application data.

Cloud storage services may be accessed through a colocated cloud computing service, a web service application programming interface (API) or by applications that use the API, such as cloud desktop storage, a cloud storage gateway or Web-based content management systems.

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Application programming interface in the context of Binary-code compatibility

Binary-code compatibility (binary compatible or object-code compatible) is a property of a computer system, meaning that it can run the same executable code, typically machine code for a general-purpose computer central processing unit (CPU), that another computer system can run. Source-code compatibility, on the other hand, means that recompilation or interpretation is necessary before the program can be run on the compatible system.

For a compiled program on a general operating system, binary compatibility often implies that not only the CPUs (instruction sets) of the two computers are binary compatible, but also that interfaces and behaviours of the operating system (OS) and application programming interfaces (APIs), and the application binary interfaces (ABIs) corresponding to those APIs, are sufficiently equal, i.e. "compatible".

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Application programming interface in the context of Apple Developer

Apple Developer (formerly Apple Developer Connection) is Apple Inc.'s website for software development tools, application programming interfaces (APIs), and technical resources. It contains resources to help software developers write software for the macOS, iOS, iPadOS, watchOS, tvOS and visionOS platforms. The site also hosts the Apple Developer Forums.

The applications are created in Xcode, or sometimes using other supported 3rd party programs. The apps can then be submitted to App Store Connect (formerly iTunes Connect) for review. Once approved, they can be distributed publicly via the respective app stores, i.e. App Store (iOS) for iOS and iPadOS apps, iMessage app store for Messages apps and Sticker pack apps, App Store (tvOS) for Apple TV apps, watchOS app store for Apple Watch apps with watchOS 6 and later, and via App Store (iOS) for earlier versions of watchOS. macOS apps are a notable exception to this, as they can be distributed similarly via Apple's Mac App Store or independently on the World Wide Web.

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